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2009-12 "Bus Training Game" Kick Off - Serious Game Project. |
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2009-12 "SG-COGR" Kick Off - Serious Game Project. |
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2009-12 "Virtual Clone Studio" Kick Off - Serious Game Project. |
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2009-12 SpirOps will be present at Humanoids09. We hope to meet you there. Paris, December 7-10, 2009. |
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2009-11 SpirOps will be present at IREX 2009. We hope to meet you there. Tokyo, November 25-28, 2009. |
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2009-09 Achievement of the "Play All" Project. |
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2009-01 Project Romeo Kick off. |
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2009-01 ANR Project : "L'entreprise face aux mondes virtuels". |
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2008-12 Achievement of the D.E.E.P Research Project (Dialogs taking into account experience, emotions and personality). |
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2008-06 SpirOps is glad to sponsor Paris Game AI Workshop 2008. |
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2008-03 SpirOps will be attending IEEE Virtual Reality 2008 to present its workflow for realizing large scale crowd simulations. |
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2007-10 "Play All" - game companies consortium - starts. SpirOps leads the AI development (Language, Pathfind, Procedural Animation). |
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2007-12 Speedball 2 - Tournament (PC) - powered by SpirOps AI - has been released. |
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2007-10 "Play All" - game companies consortium - starts. SpirOps leads the AI development (Language, Pathfind, Procedural Animation). |
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2007-03 SpirOps Launches two new major tools: "SpirOps Graph Generator" and "SpirOps Crowd". |
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2006-10 Splinter Cell - Double Agent (X360/PC/PS3) - powered by SpirOps AI - has been released. |
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2006-10 SpirOps Launches a new topological analysis tool, optimized for the crowd simulation. |
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2006-04 SpirOps AI Middleware v2.7 released. |
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